Class 11 · Chapter 6
Centre of Mass & Collisions
Overview, notes, short notes, formula sheet, daily practice problems, previous year questions, and videos for this chapter — all in one place.
Centre of Mass & Collisions Short Notes
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Condensed revision points for Centre of Mass & Collisions — for quick recall before exams, not a substitute for the full notes.
Centre of Mass — Definitions
- Centre of mass: the point that moves exactly like a particle of total mass M would, under the same external forces.
- Two particles: r_cm = (m₁r₁+m₂r₂)/(m₁+m₂); divides the join in inverse mass ratio: r₁/r₂ = m₂/m₁.
- System of particles: x_cm=Σmᵢxᵢ/M, y_cm=Σmᵢyᵢ/M, z_cm=Σmᵢzᵢ/M.
- Continuous body: x_cm=(1/M)∫x dm, where M=∫dm.
- Composite body: treat each part as a particle at its own COM. Truncated body: x_cm=(Mx−mx′)/(M−m), using 'negative mass' for the removed part.
Standard COM Locations
- Semicircular ring: 2R/π from centre. Semicircular disc: 4R/3π from centre.
- Hemispherical shell: R/2 from centre. Solid hemisphere: 3R/8 from centre (flat face).
- Solid cone: h/4 from base. Hollow cone: h/3 from base.
- Circular arc (half-angle θ rad): R sinθ/θ from centre. Sector of disc (half-angle θ rad): 2R sinθ/3θ from centre.
Motion of Centre of Mass
- v_cm = Σmᵢvᵢ/M; a_cm = Σmᵢaᵢ/M; P = Mv_cm.
- F_ext = dP/dt = Ma_cm. If F_ext = 0, v_cm stays exactly constant.
- Internal forces (springs, explosions, collisions) can NEVER change v_cm.
Conservation of Linear Momentum
- Impulse–momentum theorem: ∫F dt = Δp.
- If net external impulse = 0, p_final = p_initial.
- Momentum conservation ⟺ Newton's third law for a two-body system.
- System starting at rest stays at zero total momentum, however violently it splits apart (recoil, explosion).
- Lighter fragment always carries more KE: KE ∝ 1/m when |p| is equal and opposite.
Collision Basics
- Head-on: velocities along the line of centres. Oblique: velocities not along that line.
- Momentum is conserved in EVERY collision — elastic, inelastic, or perfectly inelastic.
- Coefficient of restitution: e = (v₂−v₁)/(u₁−u₂) = velocity of separation / velocity of approach.
- e=1: elastic. 0<e<1: inelastic. e=0: perfectly inelastic (bodies stick, move with common velocity).
1D Elastic Collision Formulas
- Newton's rule: u₁−u₂ = v₂−v₁ (approach speed = separation speed).
- v₁=[(m₁−m₂)/(m₁+m₂)]u₁+[2m₂/(m₁+m₂)]u₂; v₂=[2m₁/(m₁+m₂)]u₁+[(m₂−m₁)/(m₁+m₂)]u₂.
- Equal masses: velocities are exchanged completely.
- Heavy body hits light body at rest (m₁≫m₂): v₁≈u₁, v₂≈2u₁.
- Light body hits heavy body at rest (m₁≪m₂): v₁≈−u₁ (bounces back), v₂≈0.
- Equal mass, target at rest: incoming body stops, target moves off with the original velocity (100% energy transfer).
Bouncing Ball (coefficient of restitution e)
- Speed before nth rebound: vₙ = eⁿ√(2gh).
- Height after nth rebound: hₙ = e²ⁿh.
- Total time to stop bouncing: T = √(2h/g)·(1+e)/(1−e).
- Total distance travelled: s = h·(1+e²)/(1−e²).
Oblique Collision
- Conserve momentum along x and y separately; add KE conservation if elastic.
- Equal-mass elastic oblique collision with one body initially at rest: the two bodies always separate at exactly 90° to each other.
- Ball bouncing off a rigid floor: component along the floor is unchanged; component along the normal scales by e.
Common Exam Traps
- Momentum is ALWAYS conserved in a collision (even perfectly inelastic) — only kinetic energy conservation is conditional on e=1.
- Centre of mass velocity is unaffected by ANY internal force, no matter how large — only external force changes it.
- Coefficient of restitution compares velocity of separation to velocity of approach, NOT final speed to initial speed of one single body.
- In an explosion or recoil starting from rest, total momentum stays zero — but kinetic energy increases from zero, since chemical/elastic PE converts to KE.
- Don't confuse 'centre of mass' (always exists, geometric/mass property) with 'centre of gravity' (coincides with COM only when g is uniform over the body).
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